YCV128: MAZE FOR GREEN

ADLINA BINTI MOHAMAD ADNAN SEKOLAH SERI PUTERI CYBERJAYA

iRISE25 | Young Creator

CR: 0.0000 | 0 Likes | 7 Views | 24 times | LS: 24.0
Like it? | Support them now!

In line with the initiative of the Prime Minister, Datuk Seri Anwar Ibrahim who asked the Ministry of Education Malaysia (KPM) to establish a special team to inject interest in the field of science and technology among students in this country should be supported and welcomed by all stakeholders such as policy makers, teachers, parents and also students. Sunshine Energy is my team name and building up the Maze For Green game. This gamification is a green technology game product that we have approached towards the Sustainable Development Goals (SDGs) focusing on, SDG 7 : Renewable Energy. Renewable energy is energy produced from sources like the sun and wind that are naturally replenished and do not run out. Renewable energy can be used for electricity generation, space and water heating and cooling, and transportation. There are many advantages and benefits of renewable energy such as reducing the consumption of non-renewable energy such as petroleum, natural gas and coal, reducing air pollution, providing more job opportunities and ultimately reducing global warming. We have developed game-based learning media (Gamification) with Scratch software, which is an innovative approach by teachers to students using game methods in the teaching and learning process (PdP), especially in the subjects of Science. This gamification game can create fun and motivation for students to learn, unearth thinking skills and increase student achievement. It can also increase students' knowledge about renewable energy.