SS265: Kranium Brain Learning Mobile Application (KBLMA)

TENGKU HAZRIQ IZMEER BIN MOHD RIZAUDDIN UiTM Cawangan Kelantan

The Kranium Brain Learning Mobile Application (KBLMA) is an innovative brain-learning mobile application designed to enhance students’ cognitive abilities in an interactive, flexible, and user-friendly digital environment. Conventional learning approaches often emphasize content memorisation and classroom-based instruction, which may limit students’ opportunities to actively develop critical thinking, reasoning, and problem-solving skills. KMA addresses these limitations by leveraging mobile technology to deliver structured brain-training activities that can be accessed anytime and anywhere.

KBLMA focuses on the development of core intellectual skills, including logical reasoning, memory enhancement, concentration, pattern recognition, and analytical thinking. The application integrates multimedia and interactive elements such as cognitive games, problem-solving challenges, visual puzzles, and timed exercises to stimulate users’ thinking processes. These activities are designed to support the development of Higher Order Thinking Skills (KBAT) while maintaining learner engagement through progressive difficulty levels and instant feedback mechanisms.

The development of KBLMA adopts a learner-centred design approach that emphasizes usability, self-paced learning, and continuous cognitive improvement. By providing immediate feedback, performance tracking, and adaptive challenges, the application promotes learner motivation and independent learning habits. Overall, the Kranium Mobile Application (KMA) demonstrates strong potential as an effective mobile learning tool for enhancing students’ intellectual capacity and supporting holistic cognitive development in line with modern educational needs.